Henry: Phone good, everything good? Game pieces for the story track

Henry: Phone good, everything good? Game pieces for the story track

SAR 109.00
+ SAR 175.00 Air Shipping

  • Includes any applicable VAT and customs duty.
  • Air shipping cost to be recalculated with delivery address at checkout.
  • To be delivered in 6 - 9 * working days.
  • 100% genuine and new product.
  • Card payment to be settled in SAR. No conversion fee.
  • Credit card
Summary
  • For children aged 5 to 10 years
  • Showing the advantages and disadvantages of mobile phones
  • with pre-cut figures
Description
  • Explaining Smartphone Addiction
  • Media Literacy
  • teaching age-appropriate media literacy: Henry the Monster raises children's awareness about smartphone use. He tells them about his friend Ono, who is experiencing the consequences of his
  • excessive mobile phone use.
  • He suffers from fatigue and difficulty concentrating.
  • This humorously illustrated non-fiction story
  • demonstrates the serious topic in a playful way. The characters illustrate tangible problems caused by the internet. Simply place them in the grooves of the story track and slide it along.
  • Includes a booklet for educators.
  • Henry the Monster advocates for
  • conscious mobile phone use to prevent cyberbullying and online addiction. The story for the storytelling track thus forms the ideal basis for further discussion with kindergarten or primary school children. For maximum success, the set includes not only the figures and scenery, but also an accompanying booklet with a story template, stage directions, practical tips, and methodological suggestions. Please note: Our tip: The story can be supplemented with the Kamishibai picture card set of the same name. This is also available in our online shop. Explaining smartphone addiction: Teaching media literacy in an age-appropriate way: Henry the Monster raises children's awareness of smartphone use. He tells them about his friend Ono, who is experiencing the consequences of his excessive mobile phone use. He suffers from fatigue and difficulty concentrating. The humorously illustrated non-fiction story playfully clarifies this serious topic. The figures illustrate tangible problems caused by the internet. Simply insert them into the grooves of the story track and slide it into place. Includes a booklet for educators. Monster Henry advocates for mindful mobile phone use to prevent cyberbullying and online addiction. The story for the story track provides the perfect basis for further discussion with kindergarten or primary school children. For maximum success, the set includes not only the figures and scenery but also a booklet with a story template, stage directions, practical tips, and methodological suggestions. Please note: Our tip: The story can be complemented by the Kamishibai picture card set of the same name. This is also available in our online shop.
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  • Does not include VAT and customs duty.
  • Air shipping cost to be recalculated with delivery address at checkout.
  • To be delivered in 6 - 9 * working days.
  • 100% genuine and new product.
  • Card payment to be settled in SAR. No conversion fee.
  • Credit card
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Henry: Phone good, everything good? Game pieces fo...